#pragma once

#include "ScreenDecorating.h"

namespace EC
{
	class Li
	{
	private:
		char str[256];
		int index;
	public:
		Li(const char str[256], const int index);
		void LiColorPuts(int backgroundcolor, int textcolor) const;
		void LiColorPutsA(int backgroundcolor, int textcolor) const;
		~Li();
	};
}